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Tag Archives: shading
SMShadowedLayer
Impetus For a recent project, we needed to “simulate” or “fake” the look of pieces of paper in a physical environment. We didn’t need fancy physical modeling or curves and curls and folds, just perspective and shadowing during an animation. … Continue reading
Posted in Code, Software
Tagged animation, CALayer, cocoa, core animation, highlights, iOS, Lambert, OS X, shading, shadows, Software, specular
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