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Category Archives: Philosophy
DYJ4U on iOS Autocomplete: a Response
Jason Clauß, self-described “UX Renegade,” recently published an article on the iOS keyboard’s suggestion bar: Doing Your Job For You: The iOS autocomplete. I have some thoughts. I strongly disagree with the conclusions Clauß draws. They’re based on his own “cursory … Continue reading
Posted in Philosophy
Tagged apple, autocomplete, autocorrect, design, iOS, iphone, keyboard
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Things I Learned at Siggraph II (2012)
In the interests of becoming a more well-rounded individual in the extremely narrow field of computer graphics, I spent last week in sunny LA, attending Siggraph. What follow are my notes and a little bit of synthesis from various sessions … Continue reading
Lion: Breaking the Boundaries
New operating systems always bring so much to be annoyed by. In an attempt (perhaps already failed!) to look less like a curmudgeon, I’m going to talk about one of these things in a constructive way. Full-Screen Animations in Non-Full-Screen … Continue reading
Things I Learned at Siggraph
Our legions of dedicated fans (hi Mom) may have noticed a dry spell in the posts of late. This is partly because I spent last week in beautiful Vancouver, B.C., attending the annual Siggraph conference. In between time spent watching … Continue reading
Natural Scrolling is Natural
For the first 24 hours using Lion, I was beyond frustrated with the fact that scrolling was now “backwards”. Every time I’d move my mouse to a window and scroll, I’d have a jarring moment where my brain would cringe … Continue reading