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Tag Archives: animation
Custom View Controller Transitions in Landscape
Recently, Jerry wrote about a really cool view controller transition we put together, SMLBookshelfTransition. As you can tell from that post, we’re really excited about all the possibilities this new API provides. You might have noticed though that Jerry made … Continue reading
SMSquashView
Why Now? Why Me? Lately we’ve been hearing a lot about adding personality and interest to apps with subtle animation, rather than with complex textures. As an animation guy from old times*, I couldn’t be happier about this new focus … Continue reading
Posted in Code, Software
Tagged animation, CALayer, core animation, iOS, iOS 7, iphone, objective-c, Open Source, SMSquashLayer, SMSquashView, UI
5 Comments
Spatter and Spark
Another year-and-a-bit, another successful client project! As of a few weeks ago, Polk Street Press shipped a brand-new storybook, Spatter and Spark. It’s a genuinely endearing tale of two best friends solving problems together in a way that five-year-olds will … Continue reading
Posted in Software
Tagged animation, core animation, iOS, projects, Spatter and Spark
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Premature Completion: An Embarrassing Problem
Working on a project recently, Jerry and I came across an odd bug. We have a two-level UI that allows the user to navigate between several different scroll views. For the sake of keeping things pretty, we want to reset … Continue reading
Posted in Explanation
Tagged animation, bugs, cocoa, code snippet, core animation, iOS, mistakes were made, Mistkaes, sample code
10 Comments
SMShadowedLayer
Impetus For a recent project, we needed to “simulate” or “fake” the look of pieces of paper in a physical environment. We didn’t need fancy physical modeling or curves and curls and folds, just perspective and shadowing during an animation. … Continue reading
Goodnight Safari
We’ve mentioned a couple of times over the past few months that there’s a side project keeping us busy. Today we are proud to announce that said project has shipped, and we can tell you all about it (except for … Continue reading
Lion: Breaking the Boundaries
New operating systems always bring so much to be annoyed by. In an attempt (perhaps already failed!) to look less like a curmudgeon, I’m going to talk about one of these things in a constructive way. Full-Screen Animations in Non-Full-Screen … Continue reading
CALayer’s Parallel Universe
Ever tried to animate a UIView’s position? It’s easy, using UIView animation class methods like animateWithDuration:animations: and friends. Simply change the position inside the “animations” block, et voila, a pretty animation with the duration of your choice. But have you … Continue reading